Mickey Mouse

Size/Type: Tiny Humanoid (mouse)
Hit Dice: 1/4d8 (1 hp)
Initiative: +2
Speed: 20 ft.
Armor Class: 16 (+2 size, +2 Dex, +2 natural), touch 14, flat-footed 14
Base Attack/Grapple: 0/-8
Attack: Unarmed strike +4 melee (1d2-5)
Full Attack: Unarmed strike +4 melee (1d2-5)
Space/Reach: 2-1/2 ft./0 ft.
Special Attacks: -
SpecialQualities: Low-light vision
Saves: Fort +0, Ref +4, Will +4
Abilities: Str 1, Dex 15, Con 10, Int 10, Wis 12, Cha 14
Skills: Hide +16, Listen +4, Move Silently +4, Perform +6, Spot +4
Feats: -
Environment: Any
Organization: Solitary, pair, or troop (3-12)
Challenge Rating: 1/8
Treasure: None
Alignment: Usually neutral
Advancement: -
Level Adjustment: -

Mickey Mouse

Mickey Mouse is a beloved cartoon character and the mascot of The Walt Disney Company. He is a small, anthropomorphic mouse with black fur and round ears, and he is best known for his cheerful personality and his adventures with his friends Donald Duck, Goofy, and Pluto. Mickey has also been featured in numerous films, television shows, and video games.

Combat

Mickey Mouse is a noncombatant and will usually try to avoid combat. If pressed into combat, he will use his natural charisma to try and talk his way out of the situation.

Advancement

Mickey Mouse does not advance.

Sample Encounters

Mickey Mouse can be encountered in a variety of settings, but he is most commonly found in Disneyland and other Disney theme parks. He is usually accompanied by other Disney characters and is available for meet-and-greets with park guests.

Ecology

Mickey Mouse is a fictional character and therefore has no real-world ecology.

Notes

Mickey Mouse is a copyrighted character and is used here solely for the purpose of reference and reference only. This entry is not intended as a challenge to the copyrights or trademarks of The Walt Disney Company.